Category Archives: Speed Programming

Speed Challange: Solitaire & FreeCell – Use Case

Writing a more complex Use-Case document for not one, but two games were more problematic than I first thought. Even though the two had a well-defined/known game-play, I did find myself lost within the various Use-Cases. Instead of being more … Continue reading

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Speed Challange: MineSweeper – Actual Programming

Since most of the design was documented and well-defined by the Use-Cases, I decided to go in a Copy/Paste approach: I would take the Use-Case directly into the development environment and translate each line into code.

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Speed Challange: MineSweeper – Use Cases

For my first speed challange I decided to take a small and well defined application so that i’d be able to examine how well using Use Cases contributes to my productivity as a programmer. Took me an hour to lay … Continue reading

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